Thursday, January 9, 2014
CES 2014: Intel’s 3-D Camera Heads to Laptops and Tablets
A combined 2-D and 3-D camera from Intel will be built into laptops
and tablets from a range of manufacturers, the company announced at the
International Consumer Electronics Show (CES) on Monday. The camera
allows a device to be controlled with arm, hand, and finger gestures,
and is also intended to allow software to capture and understand the
world around it, including people’s facial expressions.
“We see
and touch in 3-D, so why do we have to use computers in 2-D?” asked
Mooly Eden, general manager of Intel’s Perceptual Computing Group,
before unveiling the new depth-sensing technology, called the Intel
RealSense 3-D camera.
He said that Intel intends the technology to
become ubiquitous, similar to how conventional webcams have become a
standard feature of even the cheapest PCs. “This is something that we
will be able to embed in many, many systems to drive the cost down,”
said Eden, brandishing a slim naked RealSense circuit board,
approximately five inches long and as thin as two quarters.
Intel
showed seven different laptops and tablets from Dell, Lenovo, and Asus
with the integrated depth camera. Such devices are slated to hit the
market in the second half of 2014.
Eden introduced several
demonstrations of different applications for the new camera, including
gaming, photography, and 3-D scanning. In one demonstration a person
waved his hand in front of a Windows computer to move the cursor around,
closing his hand to grab a virtual page, moving his hand to scroll the
page, and tapping in space to perform the equivalent of a mouse click.
In
another, the depth sensing enhanced the tablet’s camera app. While
composing a photo, a few taps on the screen were enough to isolate the
background and foreground, then apply color filters.
A similar
function was demonstrated in a special version of Microsoft’s Skype
software: the depth-camera isolated a video caller from his surroundings
and set him against various backgrounds.
Intel further announced a partnership with 3-D Systems,
which makes 3-D printers, to develop software so the depth-sensing
cameras can scan objects and then edit or print a digital double.
Several gesture-controlled games were also shown.
Eden said that
enabling computers to sense in 3-D should eventually allow software to
better understand human behavior: “The computer will be able to track
with the 3-D camera exactly my facial expression and be able to respond
appropriately.” Eden said that ability could be combined with
voice-operated virtual assistant software so people could speak to their
devices more naturally.
Like the depth-sensing technology for Microsoft’s Kinect gaming
system, Intel’s has two cameras inside – a conventional camera, and one
that senses infrared – as well as an infrared light. (The device can
infer depth by detecting infrared light that has bounced back from a
scene.)
But Intel’s technology will be much smaller than
Microsoft’s, enabling what will be the first generation of laptops and
tablets with depth-sensing technology built in. Microsoft has for
several years offered a version of its Kinect camera aimed at desktop
computers (see “Microsoft’s Plan to Bring About an Era of Gesture Control”), and other companies have launched depth-camera accessories (see “Depth Sensing Cameras Head to Mobile Devices”), but they have had minimal success and were not compact enough to be integrated into PCs or tablets.
PrimeSense,
which developed hardware used in Microsoft’s Kinect, previously said it
was working on a compact version of its technology (see “PC Makers Bet on Gaze, Gesture, Touch and Voice”).
However, it hasn’t publically shown one small enough to be embedded
into devices. PrimeSense was recently acquired by Apple, which is
notoriously secretive about technology under development.
Wikipedia
Search results